26.7.1
This update finally hooks up Act 2 of the story mode and introduces full support for any screen resolution. There’s also a bunch of performance tune-ups for particle systems and editor workflow to keep things running buttery smooth.
Features
- added full support for any res
- Hook up all of act2
- Added the ability to quickly add popups.
- Overhaul storymode to actually “be real”
Improvements
- update to text
- finish act2_intro rework
- Cleaned up code to better handle cutscene take over for ui elements.
- Finalized all map text
- update desc for map
- Updates to the map.
- Clean up map addition
- tooltip overhaul
- Update tutorial to use new ink file.
- Replace outdated parent setup with new one time evaluated system.
- Tweaks to avoid Dotween allocations for UI and Parallax objects.
- Story stuff
- Overhaul particle system handling to perform more accurately and faster.
- Improvements to initial startup screen placement to avoid non 16:9 setups.
- Performance improvements with annotations.
- Improved particle performance generally in the editor.
- Improved parenting dup data error handling and UX.
- Added promises
Fixes
- fix for full screen
- fixed for new shader
- Further cleanup and sequence fixes
- Fixes for various tooltips
- Fix for act2 stuff
- Fix for level loop and delay issues.
- Fixed player being stuck to 50hz update.
- Potential fix for the checkpoint discrepancy in some weird edge cases.
- Avoid massive notification spam in editor in some cases.
- Improved fix for forum notifications indicator.
- Added guards for late update player crash.